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lairon

Lairon

Tier-OU

Abilities:
Sturdy: Negates OHKO moves.

Rock Head: Prevents recoil damage.



 


Element SymbolElement Symbol
HP

Atk

Def
 

 

 
Sp Atk

Sp Def

Spd
 

 

 


Set Name Nature Item

RP Lairon Adamant / Jolly Ability-Rock Head Life Orb

Moves EVs

Rock Polish
Iron Tail
Earthquake
Head Smash
4 HP / 252 Atk / 252 Spd

This set remedies Lairon's Speed issue, allowing it to cause serious damage to the foe's team when played correctly. Head Smash with STAB and Life Orb is a devastating attack to any foe that doesn't resist it, especially when no recoil damage from it is received to Lairon thanks to Rock Head. Earthquake provides Lairon with the Rock/Ground attack combination, only being resisted by Bronzor, who can barely do anything to Lairon as it stands. Iron Tail has poor accuracy, but is Lairon's only option to take out some of its biggest counters otherwise, these being Rhydon, Graveler, Nosepass, and Machoke.

An Adamant nature is used to take full advantage of Lairon's immense power. With the given nature, EV spread, and a Life Orb, Lairon is able to OHKO 4/0 Adamant Rhydon and 252/0 Impish Nosepass with Stealth Rock damage, 2KO all Machoke, and always OHKO 252/0 Adamant Graveler. Bronzor will always be 3KOed by Head Smash, assuming all three hit. However, a Jolly Nature with 196 Speed allows Lairon to outspeed a max Speed Sneasel after a single Rock Polish. Lairon can outspeed a Choice Scarf Staravia and Quilava with an investment of 248 Speed, although neither can do serious damage to Lairon bar Hidden Power Water on Quilava, and using 60 Special Defense EVs ensures that Lairon is never OHKOed by said Hidden Power Water. If a Jolly nature is chosen, it is advisable to have solid counters for each of the Pokemon mentioned above as Lairon will not be able to defeat them and will require team assistance.

Set Name Nature Item

CB Lairon Adamant Ability-Rock Head Choice Band

Moves EVs

Head Smash
Earthquake
Iron Tail
Double-Edge
4 HP / 252 Atk / 252 Spd

The idea behind this set is simple: Switch in on a resisted attack or a weak attacker like Staravia, click Head Smash, and be assured you are doing at least 40% damage or higher to everything in NFE not named Impish Rhydon, Lairon, or max HP/Def Metang. With this absurdly powerful Head Smash, just about half of the NFE OU tier is OHKOed. The remaining half are all either 2KOed by said Head Smash, or beaten by another move. Rhydon is taken out by Iron Tail, Marshtomp is possibly 2KOed by Double Edge, and even though Bronzor resists everything that Lairon can throw at it, Lairon still deals 40% minimum with Head Smash while Bronzor can do nothing in return.

The major downfall of this set is how vulnerable it is after a kill. With only 179 Speed, a terrible Special Defense stat, and two common 4x weaknesses, saying this set is easy to revenge is a gross understatement. Lairon's insane 316 Defense stat, which is actually higher than its max Attack stat, goes some way toward helping this but is just not enough. Diglett is the mortal enemy of this set, revenge-killing Lairon with one swift Earthquake while the iron beast has no way to run. Scouting for Diglett before sending this Lairon out is recommended, though if Lairon has a sweeper like Swords Dance Grovyle waiting for a choice-locked Earthquake then it may not be such a poor idea to use Lairon recklessly. Sunny Day Tangela also makes an effective partner, as it loves to set up on weak Earthquakes to gain a Chlorophyll boost and use Solarbeam effectively. Tangela also will easily dispose of Marshtomp and Rhydon, further easing any reservations that one may have about spamming Lairon's Head Smash recklessly.

Team Benefit haunter misdreavus roselia tangela

Lairon's weakness to Fighting and Ground makes it the perfect partner alongside Ghost-types, Flying-types, and Pokemon with Levitate, which can potentially give them a free switch-in if Lairon is faced with one of its x4 weaknesses that usually hamper it quite a bit. Haunter and Misdreavus are most notable for this, as both are immune to Ground and Fighting attacks. Drifloon is also an option, as is Levitate Bronzor, the latter of whom can set up Light Screen to switch back to Lairon to aid in Rock Polish set-up. Grass-types in general make good pairings, as Lairon takes very little damage from almost any Flying attack, has a handy immunity to Toxic and Sludge Bomb, and is resistant to Bug. Because Lairon has a huge weakness to Ground, and is weak to Water, it can usually switch out to said Grass types with a bit of prediction, as well. Roselia and Tangela are decent partner because of this, as they resist Ground and Water, and have a Flying weakness. Roselia can also switch into most Fighting-type attacks, while Tangela has plenty of Defense to do so.

Counters nosepass gligar rhydon machoke marshtomp

Nearly any Earth Power, Vacuum Wave or Focus Blast means instant death to Lairon thanks to its x4 weakness to both Ground and Fighting. Even physical Ground and Fighting attacks will commonly leave a huge dent in Lairon in spite of its high Defense. Nosepass stops any Lairon cold with its very high Defense and access to Earth Power. Rhydon has enough Defense to take any physical attack Lairon may pack, and can hit with a powerful STAB Earthquake. Graveler is in the same boat, as is Gligar. Machoke takes neutral damage from most of Lairon's moves, but can slam Lairon with a powerful STAB Dynamicpunch, which KOs every set listed. Marshtomp has enough defense to take nearly any attack, and can hit Lairon with a STAB Surf or Earthquake.

 




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